About This GameFor a long time, some sounds are heard on the stairs, that leads to the laboratory. My task is to investigate this, and find out who lives there. During your journey, you will meet rooms that are not always open. If they're open, you're lucky, because there you can find a small signal flare or just be able to hide from a mutant that will constantly pursue you. 6d5b4406ea
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We have great news for you: New & free SKIRMISH UPDATE will be available on the 7th of November! That means from next week you can freely customize the game and experiment with what you can stand. Choose from one of the campaign maps, set your preferred enemy types, adjust the enemy waves, define your start resources and off you go. The long awaited skirmish mode will let you play with all kinds of different settings, play against only one type of enemy, or against an enormous amount of enemy hordes. Based on your settings, a game is being generated procedurally, so every play session will be different. On top of that the update introduces a second, new Twitch mode. Viewers can participate in the game and vote to either sabotage the Twitcher by building a horrible enemy wave or support them by voting for help. We are currently polishing the last details and can’t wait to release this new update. We are super excited to hear if you like the modes as much as we do! Stay tuned and be ready! Over and out Marc + Miriam. April Update 20042018: We’ve cooked another new and shiny update with some tasty ingredients, new stuff and – a surprise! Since the last update we’ve been quite busy reworking our balancing, adding a new level and some other cool features, including one that has been requested for many times! :) Let’s check it out:
NEW Mission 18 – The Ascent:. The Rising - Update:
Our new and long awaited update – THE RISING – is finally here! We’ve reached a big milestone in the production of MarZ Rising. Since September 2017 we’ve added plenty of new features, worked on the story campaign, added new levels, fixed a whole lot of bugs, did plenty of optimizations, changed balancing…. It’s just crazy to see how the game progressed during this time! And you have contributed a big part to this progress. So, THANK YOU! Now finally, we’re proud to say that the story campaign including 20 missions is finished. Woah!
NEW Mission 19 - Terminal Velocity. Release Announcement & Name Change:
Big news today! We’re happy to announce our full release date which will be the *drumroll*
4th of April 2019. Skirmish Update:
Another big, fresh and free update for MarZ Rising is finally here. The long awaited skirmish mode brings a whole lot of re-playability, fun experiences and new challenges to MarZ Rising. To celebrate this new update, we’ve cooked up a nice trailer! Crank up the volume to 11 and check it out here: https://www.youtube.com/watch?v=36BQLjmVmmM
SKIRMISH MODE. Development News 29022019:
Hey folks! We have some exciting news on the development front. As some of you already know we’ve been very busy preparing for full launch, with an array of new features, content and changes scheduled. There’s a lot to do, but it’s totally worth it! The changes we’ve made add so much more to the game, and we can’t wait to share them with you. But before we talk about updates, we’d like to give you a heads up on an upcoming price change:
NEW PRICE COMING SOON. Development news:
This is just a short heads-up to let you guys know that we're very active working on MarZ Rising, although it was a bit quiet the last few weeks. We're back from vacation, our energy bars has been refilled and we're now working full steam on the next update. So here's a sneak peek about what's coming by the next update.
Final campaign:. Thank you!:
Hello dear community, We're nearing the end of our launch week and we want to thank you all so much for your support and for playing our game. It's fabulous to see what a great start MarZ has made and what we've achieved as a wife and husband team.The release was very exciting and exhausting at the same time, but we couldn't be happier now. Thank! You! So! Much! It's great to see that you are enjoying our game as much as we did making it. It's awesome that the workshop is already growing very well and offers some very nice and creative maps to you to play. As game development is quite complex and we gained hundreds of new players, some bugs appeared as well. Please bear with us that as a team of two it's nearly impossible to test every single aspect of a game. We worked really hard during this week to push several patches out which fixed the critical bugs. So please make sure to update the game via your Steam client. We're really overwhelmed about all your support, comments, feedback and suggestions. Keep them coming! :) Miriam + Marc
Patch notes:. Development News 01022019:
Hello dear community! As promised we’re now starting the news series from the development front. As we’re heading towards the full release we plan to add plenty of new exciting features you can already look forward to. We are currently working full throttle rebalancing things due to new features. This post is all about one of the big upcoming new features: tower specializations. With these new bonus upgrades, the towers will be given a S.U.P.E.R.B.O.O.S.T. \o/
Tower Specializations
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